Tag Archive: shader

Mar 08

Material and Shader Basics in Maya – Part 2

This is part 2 of a two part tutorial on working with shaders and materials in Autodesk Maya.  It shows examples of creating dielectric materials, metal materials, glass and some cloth.  It covers how to use the sample info node in Maya to create custom reflection and transparency ramps for Fresnel reflections.  In the cloth …

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Mar 08

Material and Shader Basics in Maya – Part 1

This is part 1 of a 2 part series that covers the basics on materials and shaders in Autodesk Maya.   It starts with discussing how light reacts with a surface and the 3 main types of reflections used in shaders that being diffuse, specular and Fresnel.  It follows up with discussion of the two basic …

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