This is a new tutorial that demonstrates most of the common tools utilized when performing UV mapping in Maya. It shows some of the new tools found in Maya 2016 as well as some that have been around for some time.
Category Archive: Maya
This is a tutorial that demonstrates some advance UV mapping techniques and tools found in the new Maya 2016. This demonstrates how to cut, splice, unfold and map using many of the newer tools.
It’s that time of the year. I’ve taken a short hiatus over the summer and it’s back to school time. Starting off the school year with a short tutorial on the new features of Maya 2016. This is quite a significant upgrade from the previous version. I cover most of the new features but there …
This is part 2 of a two part series on cameras in Autodesk Maya. This tutorial demonstrates how you use the 3 basic types of Maya cameras: Camera, Camera & Aim and Camera Aim & Up. It provides quick animations using all three types and in particular shows how you crate a basic camera rig …
This is the first of a two part tutorial on cameras in Maya. Part 1 deals mainly with creating and setting up Maya cameras. It covers the most commonly used attributes, what they do and how they should be set.