Correcting distortion on parented objects in After Effects

 

This is a short tutorial that demonstrates the problems you can have with rotated child objects that are parented to a toplevel object that has non-uniform scaling applied.  That is to say that the top level object has been scaled differently in X vs Y.  This usually occurs when someone brings in an object, say a character, and after creating the complete parent/child structure they decide they need to scale the top level structure in a non uniform method.   This creates a distortion that is applied to all child level objects when they are rotated.  There is a simple fix for this issue using a null object.  This is demonstrated in this tutorial.

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Looping a composition or precomposition in After Effects

This covers how to loop a composition in After Effects.

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Making a basic walk cycle in After Effects

This is a brief tutorial on keyframing a basic walk cycle in After Effects.

 

 

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Creating a character rig in After Effects

This covers how to create a simple character rig in After Effects using parenting.

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Creating Transparent Backgrounds for object with Photoshop for use in After Effects

A short tutorial demonstrating how to use Photoshop to isolate objects for use in After Effects.

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