Oct 11

Using the Hypershade Editor in Maya 2016 – Part 1

This is part 1 of a two part series on using the new Hypershade editor in Maya 2016.  This starts with a brief demo of how materials were edited in Maya 2015 and then the same setup is then duplicated in Maya 2016.

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1 comment

  1. Carlos

    Thanks Phil, you are great for sharing this!

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