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Using the Hypershade Editor in Maya 2016 Part 2 »
This is part 1 of a two part series on using the new Hypershade editor in Maya 2016. This starts with a brief demo of how materials were edited in Maya 2015 and then the same setup is then duplicated in Maya 2016.
Tags: hypershade, maya, tutorial
August 26, 2016 at 2:11 pm (UTC -7)
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Thanks Phil, you are great for sharing this!
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